Saturday, April 2, 2016

Week Seven

Back at it again with the weekly blog post!

This week was a trip down memory lane: Rather than starting on coding more games, we went back and made some final changes to all the prior games we had been coding in the previous weeks, using all the tips and tricks that we’ve learned since we initially wrote the code. One of the main addition I needed to make to my games was to add something called a ‘mathobject’ to certain parts of the games that had a feature which would need to be used by the programmers to indicate something special is happening. It’s a little hard for me to explain mostly because I’m not entirely sure how it works myself, but basically it just shows where something needs to happen for the next people who work on the game after us. Some math objects had different coding than others, but they were all pretty similar so my main struggle was figuring where they were actually needed.

In other news, if you guys remember the construction I was talking about earlier, they've made some significant progress, and parts of our office have been remodeled! I gotta say, the new rooms look pretty cool with all the slots machines all over the place (I should probably take a picture but I can never remember until I start writing these blogs).

We’re also starting to come up with some ideas of how to code a new type of slots game. The example we’re looking at is called Slingo, which is basically a combination of slots and bingo. The concept is pretty cool, but coding it is actually pretty unique compared to the regular slots games. Since we haven’t coded one ourselves yet, we actually have some free space here to figure what the best way to go about it is, so I’ll probably post some updates on that next week.

I also checked the fake email I created to make the Facebook account where I was playing the the online casinos, and it turns out they spam you ALOT when you play the games as much as I did, so I’m very glad I used a fake email instead of my own. After reading a few of them, I honestly didn’t really understand why they felt the need to send so many spam mails, as they really didn't entice me to play the game any more than I already do, but maybe the technique works better on those older ladies, who knows~~

Anyways, that about wraps up my week for you guys, see ya again next week! :D

17 comments:

  1. Do you or any of your coworkers play the slot machines in your office during breaks for fun? I am also excited to hear more about your experience coding Slingo. Is the game just playing Bingo on a slot machine?

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    1. They actually use the machines more to test certain games and see how they look (I would assume they wouldn't play for fun simply because they are already staring at these games all day every day) And yea it is essentially, you have a bingo card and the numbers are chosen in a slots machine spinning fashion, with different prizes for each line you can win

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  2. I bet you are excited to have some freedom to explore the best way to code the new game!

    I'm curious what the emails from the games say. In what ways do they try to get players to return to their game?

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    1. Most of the emails are just either reminding players to spin the daily bonus wheel, or to come back for some special sale that supposedly lasts a limited time (but there is always a "sale" going on from my experience)

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  3. Does your company code actual slot machines too? And are you going to create a new version of Slingo or just use that as a starting point for something else? I think your presentation you should just spend 15 minutes on facebook playing one of the games you worked on

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    1. The company actually originally created land based slots machines, though the business has really grown to be mostly online, so that's what they focus on now.

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  4. Wow, sounds pretty cool! I can definitely relate to the whole forgetting to take pictures thing. Also, I second Rachel's suggestion for your presentation. How did you guys figure out where to put the math object things?

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    1. Basically, whenever something out of the ordinary happens that would probably require some sort of additional programming when you actually see the game played, you should put a math object. Its a bit hard to explain without writing the code yourself tbh.

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  5. Hey man, looks like the work you're doing is super interesting! I bet that the people you share an office with are pretty cool.

    Oh my god Slingo... that's crazy stuff.

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    1. Smells all the time, really need a new office ~~

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  6. Sounds like you've had a great week! Can't wait to hear about Slingo! what do you think will be your biggest challenge while coding that game?

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    1. None cuz i aint coding that for a while, its simply too hard

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  7. Slingo seems really cool. Do you have any ideas for how you would code certain things in the game?

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    1. The main challenge would be to make the game pay exactly how we want it to. We would need to predetermine what prize the player gets before hand, and then make the slots land on the correct balls to get 5 in a row, without getting 5 in a different row

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  8. Sounds like you've had a great week! Can't wait to hear about Slingo! what do you think will be your biggest challenge while coding that game?

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