Hello hello, week six was just lovely!
First off, I finally finished that horribly frustrating game from the previous weeks, only to move on to another even more challenging game, ha ha. This time, however, we are taking a slightly different approach. This game was actually assigned for me and max to work together on, since now we not only had to write the code to make the game function, but we actually are working on the math involved that will eventually make the game pay however much we want it to. To clarify, for the other games we’ve done, all the math and every detail about the game was already done by someone else, and we just had to write the code that accomplished whatever the game said to do. Now, most of the game has already been coded, and we actually have to find some way for the game to pay in a specific way that appears exciting to the player, even though on average they’re losing money. This involves a lot more math than coding, as we have several different points that we can tune to make slight changes in how the game works. At this point, there’s honestly more guess work at play than anything else, but it’s definitely really fun to take this approach. Sorry if what I just explained didn't completely make sense, feel free to ask questions in the comments so I can clarify wherever there's confusion.
As for the Facebook game data, there wasn't much to do this week, so I guess we got a break from it for a little while~~
With this latest game, I’m really starting to get a feel for how the games are really designed and how they accomplish the goal of appearing profitable to the player while sneakily taking all their money (essentially). The bonus feature of this game is designed to make the player feel like they’re progressing quickly by giving them higher chances to win big while they have a low score, as well as they are almost out of spins, but as soon as the player begins to get close to the jackpot scores, the chances quickly drop to where it is almost impossible to actually achieve it, giving the player hope without granting them any reward. In the process of figuring out the math behind this process, I felt almost like an evil mastermind, trying to find the best way to give people hope without them ever having a real chance... and I kinda enjoyed it… ;)
I think this may have been my favorite post yet! It sounds like you enjoy the math more than the coding aspect of the games?
ReplyDeleteThank you! I'm not sure if I actually enjoy it more or I just got bored of coding so much that any change was welcome, haha. Either way, I'm definitely interested in how it all works.
DeleteWow, this sounds cool! Is the math mostly things we learned in stats?
ReplyDeleteA lot of what I'm doing is just changing certain numbers like the probability of getting a 5 instead of a 15 for example. I guess that's considered part of statistics, though it doesn't really feel like i'm directly using anything from stats class
DeleteIs there a general starting point for the math that most games follow and just tweak a little, or does it vary a lot? And how can you tell what the best route is?
ReplyDeleteI havent really made a game completely from scratch so I'm not sure if there's any starting point, but I'd imagine theres some general guidelines for the base game, and then most of the variation comes from the features of the game
DeleteYayy for math! Now you know my struggle every week ;). What type of stats are you using? Are you modifying different winning functions given to you or are you making your own?
ReplyDeleteBasically we had to create a function that improved your chances of winning more as the game progressed, while also decreasing your chances of winning more if you started to win too much. This makes it seem like there's a very real chance of winning the jackpot when in reality its very unlikely.
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ReplyDeletewhat kind of math do you use the most? are you calculating probability and other statistical math? do you know how some slot machines have "big" payouts. one of my coworkers just won 500 dollars playing in 5 cent slot machine.
ReplyDeletealot of statistical math yes. And yes, most slot machines have big payouts, as that is the main reason why anyone would play the slots in the first place, for the shot to win big, the trick is that the shot is very very small
Deletealot of statistical math yes. And yes, most slot machines have big payouts, as that is the main reason why anyone would play the slots in the first place, for the shot to win big, the trick is that the shot is very very small
DeleteThis comment has been removed by the author.
ReplyDeletehow can you tell what the best route is?
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Thank you! I'm not sure if I actually enjoy it more or I just got bored of coding so much that any change was welcome,
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